Dying Light 2: Peacekeepers vs. Survivors - Which Faction is Better?
Dying Calorie-free 2 doesn't quite offer the rich array of complicated choices that some hoped information technology might, but when it comes to choosing between the game's ii main factions (the Peacekeepers and Survivors), most players volition probably have a lot of questions about which one is "all-time."
The very curt and frustratingly neutral respond to that question is that there is no rail "all-time" faction in Dying Low-cal two . Each offers its own rewards, and because your faction choice but has a relatively minimal impact on the overall story (we won't spoil how here, but it can impact certain scenes and plays a role in determining which ending you see), your conclusion will likely come downwards to which faction'due south rewards you prefer to receive and which one you adopt to join from a role-playing perspective.
That beingness the case, here's a quick look at how to increase your faction reputation, what the benefits of joining and aiding a certain faction are, and, finally, which faction is the right one for you.
Dying Light ii – How Do You Unlock Faction Rewards?
To increase your reputation with Dying Light 2'due south factions and unlock the upgrades they offering, yous'll need to take over the seven facilities located throughout the game's urban center. Once you've secured these facilities, you'll be able to assign them to either the Peacekeepers or the Survivors. Assigning a facility grants the territory surrounding information technology to the faction you chose and, more importantly, unlocks the next advantage on that faction'south upgrade track.
The good news is that (unlike some other games with faction systems) yous do not necessarily need to "commit" to one faction or the other correct from the starting time and tin can instead assign territory to each faction as you see fit. We'll talk a fiddling more virtually what that means when nosotros talk about the best faction to "choose," but just know that supporting both to conform your needs is a perfectly viable option.
Dying Low-cal 2 – Why You Should Join the Peacekeepers
Try not to exist surprised, but the Peacekeepers' vision for maintaining peace actually involves quite a lot of violence.
The PKs are a militant faction who believe that the clearest path to any kind of "normalcy" involves killing as many infected as possible. In that location is certainly something noble about that goal, merely the fact that well-nigh of the Peacekeepers accept no trouble destroying pretty much everything else that gets in their way in their pursuit of a rigid society ruled past their own members certainly complicates their vision of a world unbothered by the infected.
Questionable morals aside, the big thing you need to know nearly the Peacekeepers is that they're a "combat-focused" group that will greatly heighten your ability to battle the infected should you choose to support them. We'll talk over a few of the factors that complicate that analysis somewhat, but if you're but looking at this from a gameplay perspective, then it'southward prophylactic to say that the Peacekeepers are perfect for players who either intend to focus largely on combat or desire to exist able to raise their combat abilities in means that the game's usual array of weapons and skills tin can't offering lone.
Dying Light 2 – What Faction Rewards Do You lot Get With the Peacekeepers?
The Peacekeepers' approach to "keeping the peace" really shines in their faction rewards, which more often than not consist of a series of weapons and explosives spread throughout the city that will certainly help you battle the infected and will also certainly cause quite a chip of collateral damage and accidents.
Still, these rewards undoubtedly make it significantly easier to battle large groups of infected:
Machine Traps – Explosive cars that are capable of luring and destroying enemies are placed throughout the city.
PK Razor Catechism – The PKs set deadly mounted turrets throughout the city.
Electrical Traps – These manually deployed traps generate an electric AOE effect that damages enemies and denies their progress.
Crossbow Pack – This incredibly useful semi-automatic crossbow comes with recipes for elemental bolts.
Molotov Lanterns – The PKs hang explosive lamps throughout the city that you can be shot down and dropped on unsuspecting infected.
Pendulum Traps – These giant traps are capable of taking out big groups of enemies apace and quietly.
UV Trap – The PKs install UV lamps on the streets and on rooftops that get in significantly easier to destroy and delay pursuing infected.
Dying Light ii – Why You Should Bring together the Survivors
Dying Light 2 'due south Survivors largely consist of regular people who take discovered that working together greatly increases their odds of…well…surviving.
The Survivors are certainly not fans of the infected, but they're more interested in establishing and maintaining a community where resources are bountiful than they are in spending their days wiping out the infected. They offering some tools of devastation, but they prefer to use them defensively whenever possible.
Virtually of the rewards you lot get from helping the Survivors volition constitute new modes of transportation throughout the city that will permit you to not only navigate the surface area with greater ease but often avoid combat entirely. They as well grant you access to a very useful steady stream of supplies that will certainly do good any players who choose to employ parkour skills over their combat abilities whenever possible.
Dying Calorie-free ii – What Faction Rewards Do Yous Get With the Survivors?
If yous keep finding yourself wishing there was a faster and better way to get around Dying Light 2 'south urban center, then these faction rewards you lot become from helping the Survivors will certainly brand your life a little easier:
Ziplines: Pretty much your basic zip line, these randomly placed wires will allow you to nix between two points adequately apace.
Airbags: This incredibly satisfying upgrade lets you lot bounciness high in the air and go from the streets to the rooftops faster than ever before.
Landing Bags: With this reward unlocked, the Survivors will install a serial of cushioned numberless throughout the urban center that volition break your fall when used.
Survivor Revival: One of the Survivors' best faction rewards, this upgrade volition send an NPC to resurrect you if you fall in Survivor territory.
Air Vents: This reward profoundly expands the number of available air vents throughout the city, which makes it easier to glide to your destination.
Upgraded Airbags: These upgraded airbags will launch y'all to far greater heights.
Two-Way Ziplines: This shockingly useful upgrade lets you travel both up and down ziplines, which ways that you tin can more than basis quicker than ever before.
Dying Light 2 – What Is the Best Faction to Join?
From a function-playing perspective, the option of whether to help the Survivors or Peacekeepers is entirely up to you. While it's a footling too elementary to say that the Survivors represent the "good" moral alignment and the Peacekeepers represent the "bad" moral alignment, the dynamic between them certainly leans shut enough in that direction to use that as your crude moral compass if you cull to do and then.
Of course, since your faction option ultimately has relatively little touch on Dying Light 2 's story (at to the lowest degree compared to other decisions you'll be making), deciding to cull one over the other for narrative purposes really does come downwards to your personal office-playing experience and preferences.
What about the rewards, though? Well, if yous're going to become "all-in" on a particular faction, I will say that the Peacekeepers generally offering a amend set of rewards as well equally invaluable admission to weapons and other combat tools that will most certainly come up in handy. Some of the tiptop-tier Peacekeeper rewards really do change how you approach combat situations besides as your odds of surviving them.
I certainly can't sit here and pretend that the Survivor rewards are anything less than great, just I will say that the last few rewards you lot get with them aren't necessarily as impactful as they possibly could have been. It's nice that y'all often have more opportunities to "apply" their rewards due to their nature, just many of their most generally useful rewards are acquired relatively earlier on.
The practiced news is that you can make this choice significantly easier on yourself past embracing the "Why Not Both?" of it all.
Because you gain reputation with Dying Light 2 's factions by taking over facilities and assigning them to i or the other, information technology'south perfectly fine to "mix and match" a bit past only assigning a few to 1 faction and a few more to another.
Since there are 7 total facilities in the game, I would recommend giving four to the Peacekeepers and three to the Survivors in gild to maximize the rewards you go from both. The Peacekeepers' crossbow advantage is certainly worth working towards, and the first three faction rewards you get with the Survivors are arguably the almost generally useful rewards they have to offer (though the resurrection ability is certainly squeamish if you're in Survivor territory).
I could also see doing a 5-two divide in favor of the Peacekeepers if you're looking for the best rewards, just I would suggest unlocking at least the starting time two Survivor rewards (unless you're committing entirely to one faction or the other).
Source: https://www.denofgeek.com/games/dying-light-2-peacekeepers-vs-survivors-best-faction-choice-rewards-unlock/
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